{"id":9104,"date":"2016-02-28T15:24:31","date_gmt":"2016-02-28T14:24:31","guid":{"rendered":"https:\/\/www.customprotocol.com\/?p=9104"},"modified":"2016-02-28T15:24:31","modified_gmt":"2016-02-28T14:24:31","slug":"ps3-code-source-rebug-toolbox","status":"publish","type":"post","link":"https:\/\/www.customprotocol.com\/ps3-code-source-rebug-toolbox\/","title":{"rendered":"[PS3] Le code source du Rebug Toolbox est mis en ligne"},"content":{"rendered":"<p style=\"text-align: justify;\">Le couteau suisse de la <em>Team Rebug<\/em>, plus connu sous le nom de <strong>Rebug Toolbox<\/strong>, est depuis 2012 un indispensable pour tout <em>hacker<\/em> PS3 \u00e9tant \u00e9quip\u00e9 d'un <em><a href=\"https:\/\/www.customprotocol.com\/tags\/rebug-rexd-rex\/\" target=\"_blank\" rel=\"noopener noreferrer\">Custom Firmware Rebug<\/a><\/em>. Il propose en effet une foule de fonctionnalit\u00e9s, tels que le d\u00e9marrage de l'<em>OtherOS<\/em>, la s\u00e9lection de son <em>XMB<\/em> (<em>retail<\/em> ou <em>debug<\/em>), le <em>dump<\/em> du <em>NAND<\/em>\/<em>NOR<\/em>, le d\u00e9marrage automatique sur le <em>Recovery Mode<\/em>, etc.<\/p>\n<figure id=\"attachment_9105\" aria-describedby=\"caption-attachment-9105\" style=\"width: 305px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.customprotocol.com\/medias\/2016\/02\/Team-Rebug-Toolbox-logo.png\" rel=\"attachment wp-att-9105\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-9105\" src=\"https:\/\/www.customprotocol.com\/medias\/2016\/02\/Team-Rebug-Toolbox-logo.png\" alt=\"Logo de la Rebug ToolboxCr\u00e9dit montage&nbsp;: Team Rebug\" width=\"305\" height=\"170\" srcset=\"https:\/\/www.customprotocol.com\/medias\/2016\/02\/Team-Rebug-Toolbox-logo.png 305w, https:\/\/www.customprotocol.com\/medias\/2016\/02\/Team-Rebug-Toolbox-logo-300x167.png 300w, https:\/\/www.customprotocol.com\/medias\/2016\/02\/Team-Rebug-Toolbox-logo-270x150.png 270w\" sizes=\"auto, (max-width: 305px) 100vw, 305px\" \/><\/a><figcaption id=\"caption-attachment-9105\" class=\"wp-caption-text\">Logo de la <b>Rebug Toolbox<\/b><br \/> <em>Cr\u00e9dit montage&nbsp;: <a href=\"http:\/\/rebug.me\" target=\"_blank\" rel=\"noopener noreferrer\">Team Rebug<\/a><\/em><\/figcaption><\/figure>\n<hr \/>\n<p style=\"text-align: justify;\">Si le code source a \u00e9t\u00e9 aujourd'hui rendu public, c'est parce que la <em>Team Rebug<\/em> souhaite qu'un plus nombre de contributeurs participent \u00e0 la sc\u00e8ne <em>underground<\/em> PS3 dans les mois \u00e0 venir, et qu'une \"communaut\u00e9 ouverte soit b\u00e2tie\". <em>Evilsperm<\/em> conclut en disant&nbsp;: \"d\u00e9sol\u00e9, mais nous ne sommes pas d\u00e9sol\u00e9s de\u00a0<em>release<\/em> ceci seulement maintenant&nbsp;:P\". Le petit billet de l'\u00e9quipe est facile \u00e0 comprendre m\u00eame avec un anglais de bas niveau, donc je vous laisse la version originale non sous-titr\u00e9e ^^&nbsp;:<\/p>\n<p style=\"text-align: justify;\"><blockquote><p><div align=\"justify\"><em>\n<p style=\"text-align: justify;\">This all started 6 years ago when the PS3 was finally cracked. At first we had the PSgroove dongles.<\/p>\n<p style=\"text-align: justify;\">I (evilsperm) contacted Cyberskunk and a new friendship was born. \u00a0We worked to bring debug settings to the dongles at the time.<\/p>\n<p style=\"text-align: justify;\">Yes we succeeded (and pissed off lots of other devs because they couldnt pir8 off devnet anymore).<\/p>\n<p style=\"text-align: justify;\">Than we were graced by the likes of Fail 0ver Flow, Geohot, Grafchokolo\/glevand, and the entire PS3DEV team (the list is long).<\/p>\n<p style=\"text-align: justify;\">After F0F released the first 1\/2 of the keys to the kingdom Geohot stepped in and put the last piece of the puzzle together, and here we are today SIX YEAR LATER! (amazing how time goes by so fast)<\/p>\n<p style=\"text-align: justify;\">After we had the ability to create custom firmware Cyberskunk and myself decided it was time to start creating the end all be all of custom firmware\u2019s for the PS3. I think we have, and judging by the 1,000,000\u00a0+ users of Rebug over the years I would say\u00a0all of you\u00a0think the same as well&#8239;;)<\/p>\n<p style=\"text-align: justify;\">Rebug has and always will be focused around the Rebug toolbox and DEX. We came up with the idea when we were working on the dongles at the very start of the PS3 scene explosion. We had plenty of help along the way to get things perfect, we also need to thank DeanK for the source to multiman and his help in creating the gui for the toolbox. Our first gui without DeanK was amazing ugly but functional&nbsp;\ud83d\ude1b<\/p>\n<p style=\"text-align: justify;\">Fast forward about 5 years:<\/p>\n<p style=\"text-align: justify;\">We now have Joonie and Habib working with us on Rebug. These guys are super talented and we are happy to have them on the Rebug Team. Without these 2 Rebug would be no more. Cyberskunk has moved on and is trying to start a family, and I have been extremely busy, with work and kids. On top of that we had lost the final source code to the toolbox due to a server failure, and I had a very old backup that we were able to work with after Joonie and Habib got their hands on the source.\u00a0They were able to tweak it even further and make it what it is today!<\/p>\n<p style=\"text-align: justify;\">So Today we release the source to the masses. Maybe this will get more devs interested in the PS3 again because the PS3\u2019s EOL is far from over. Hopefully we can make this a more open community to build upon. We will also be releasing all of our tools we use to build rebug in the coming weeks, so keep checking the site, twitter, facebook, all the forums, youtube or however you get your rebug fix&#8239;;)<\/p>\n<p style=\"text-align: justify;\">Sorry, but we are not sorry for releasing this a long time ago&nbsp;\ud83d\ude1b<\/em><\/div> <small><cite title=\"Evilsperm, membre de la Team Rebug\">Evilsperm, membre de la Team Rebug<\/cite><\/small><\/p><\/blockquote>\n<p style=\"text-align: justify;\">Si vous souhaitez y jeter un coup d'oeil, n'h\u00e9sitez pas, c'est gratuit et \u00e7a ne prend qu'un petit m\u00e9ga-octet. ^^<\/p>\n<figure id=\"attachment_5235\" aria-describedby=\"caption-attachment-5235\" style=\"width: 528px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/rebug.me\/?wpfb_dl=167\" target=\"_blank\" rel=\"attachment wp-att-5235 noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-5235 size-full\" src=\"https:\/\/www.customprotocol.com\/medias\/2015\/06\/bouton-telecharger-v2.png\" alt=\"Bouton t\u00e9l\u00e9charger\" width=\"528\" height=\"160\" srcset=\"https:\/\/www.customprotocol.com\/medias\/2015\/06\/bouton-telecharger-v2.png 528w, https:\/\/www.customprotocol.com\/medias\/2015\/06\/bouton-telecharger-v2-300x91.png 300w, https:\/\/www.customprotocol.com\/medias\/2015\/06\/bouton-telecharger-v2-370x112.png 370w, https:\/\/www.customprotocol.com\/medias\/2015\/06\/bouton-telecharger-v2-270x82.png 270w\" sizes=\"auto, (max-width: 528px) 100vw, 528px\" \/><\/a><figcaption id=\"caption-attachment-5235\" class=\"wp-caption-text\">Code source du <b>Rebug Toolbox 02.02.09<\/b><br \/> <em><a href=\"https:\/\/mega.nz\/#!uF01kQyT!Jk5DVds6f2Y5thmae1D2qmoKVsenxqR0yL8bt3i2qc8\" target=\"_blank\" rel=\"noopener noreferrer\">Lien miroir<\/a><\/em><\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>La Team Rebug souhaite que la sc\u00e8ne underground PS3 soit raviv\u00e9e et vive encore de beaux jours.<\/p>\n","protected":false},"author":481,"featured_media":9106,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,29,30],"tags":[2226],"plateformes":[1255],"genres":[1602,1009],"developpeurs":[2159],"editeurs":[2223,2160],"types":[1431,864],"sources":[2224,2225],"class_list":["post-9104","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-news-underground","category-underground","tag-rebug-toolbox","plateformes-ps3","genres-cfw-ps3","genres-cfw","developpeurs-team-rebug","editeurs-evilsperm","editeurs-team-rebug","types-hack-ps3","types-news","sources-httprebug-merebug-toolbox-source-code","sources-httpwololo-net20160228rebug-toolbox-source-code-released"],"yoast_head":"\n<title>[PS3] Le code source du Rebug Toolbox mis en ligne - 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