{"id":8818,"date":"2016-02-11T20:02:56","date_gmt":"2016-02-11T19:02:56","guid":{"rendered":"https:\/\/www.customprotocol.com\/?p=8818"},"modified":"2016-02-11T20:02:56","modified_gmt":"2016-02-11T19:02:56","slug":"psp-projet-infinity-finalise","status":"publish","type":"post","link":"https:\/\/www.customprotocol.com\/psp-projet-infinity-finalise\/","title":{"rendered":"[PSP] Le projet Infinity finalis\u00e9&#8239;!"},"content":{"rendered":"<p style=\"text-align: justify;\">Tr\u00e8s attendu par la communaut\u00e9 <em>underground<\/em> PSP, <strong>le patch permanent nomm\u00e9 Infinity<\/strong> d\u00e9velopp\u00e9 par <em>Davee<\/em> va permettre \u00e0 presque toutes les PSP <em>inflashables<\/em> (ou non), qui ne peuvent donc pas th\u00e9oriquement rester en <em>Custom Firmware<\/em>, d'\u00eatre \u00e9quip\u00e9es d'un <em>patch permanent<\/em> et ce, sur la derni\u00e8re version du logiciel de la console, le <a href=\"https:\/\/www.customprotocol.com\/underground\/mise-a-jour-psp-le-firmware-6-61-debarque\/\" target=\"_blank\" rel=\"noopener noreferrer\">6.61<\/a>.<\/p>\n<figure id=\"attachment_8450\" aria-describedby=\"caption-attachment-8450\" style=\"width: 500px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-8450 size-medium\" src=\"https:\/\/www.customprotocol.com\/medias\/2016\/01\/Infinity-photo-video-Davee-custom-firmware-teasing-500x284.png\" alt=\"Infinity photo video Davee custom firmware teasing\" width=\"500\" height=\"284\" \/><figcaption id=\"caption-attachment-8450\" class=\"wp-caption-text\"><strong>Infinity<\/strong> est enfin finalis\u00e9&#8239;!<\/figcaption><\/figure>\n<hr \/>\n<p style=\"text-align: justify;\">C'est gr\u00e2ce \u00e0 une vid\u00e9o et un article de <em>The_Zett<\/em> post\u00e9 sur le c\u00e9l\u00e8bre site <a href=\"http:\/\/wololo.net\/2016\/02\/11\/psp-davees-infinity-project-is-close-to-be-finished\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>wololo.net<\/em><\/a> qu'on en apprend beaucoup plus \u00e0 propos de l'<em>exploit<\/em> utilis\u00e9 par le d\u00e9veloppeur \u00e9cossais mais \u00e9galement son installation. En effet, le r\u00e9dacteur a eu acc\u00e8s \u00e0 une version presque finalis\u00e9e du <em>patch<\/em> et l'a install\u00e9e sur une de ses PSP 3000 qui est ainsi pass\u00e9e du du <em>patch permanent<\/em> de <em>Total_Noob <\/em>et <em>Rahim-US<\/em>, le 6.20 <a href=\"https:\/\/www.customprotocol.com\/underground\/lcfw-me-2-3-permanent-psp-flashables-inflashables\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>LME-2.3<\/em><\/a>, au 6.61 <em>PRO-C<\/em> utilisant <strong>Infinity<\/strong>.<\/p>\n<div class=\"inserervideo\"><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/P2Xqh84LVzU\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/div>\n<p style=\"text-align: justify;\">Mais comment le <em>hacker<\/em> a-t-il fait pour pouvoir rester en <em>Custom Firmware<\/em> sur 6.61&#8239;? Tout simplement en cr\u00e9ant un <strong>hybrid firmware<\/strong> (<strong>HFW<\/strong>) entre le 6.31 et le 6.61. En effet, la version 6.31 contient une faille qui permet de lancer du code non-officiel au lancement de la console. On a d\u00e9j\u00e0 assist\u00e9 \u00e0 ce genre de m\u00e9thodes avec les ME, OE &amp; M33 <em>Custom Firmwares<\/em> du tr\u00e8s c\u00e9l\u00e8bre d\u00e9veloppeur <em>Dark~AleX. <\/em>Ainsi les risques d'installations d'un tel <em>patch<\/em> se r\u00e9duisent \u00e0 l'installation d'une mise \u00e0 jour.<\/p>\n<figure id=\"attachment_8824\" aria-describedby=\"caption-attachment-8824\" style=\"width: 500px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-8824 size-medium\" src=\"https:\/\/www.customprotocol.com\/medias\/2016\/02\/Infinity-PSP-Davee-Build-HFW-500x314.jpg\" alt=\"Infinity PSP Davee Build HFW\" width=\"500\" height=\"314\" \/><figcaption id=\"caption-attachment-8824\" class=\"wp-caption-text\">Le 6.61 <strong>Infinity Firmware Flasher<\/strong> pr\u00eat \u00e0 \u00eatre lanc\u00e9<br \/> <em>Cr\u00e9dits&nbsp;: <a href=\"https:\/\/twitter.com\/the_zett\">@The_Zett<\/a><\/em><\/figcaption><\/figure>\n<p style=\"text-align: justify;\">Pour l'installation, nous vous l'expliquerons en d\u00e9tails dans notre tutoriel d'installation \u00e0 venir mais sachez qu'il faut d'abord convertir le 6.31 et le 6.61 en <strong>HFW<\/strong> (op\u00e9ration qui dure 5 minutes), r\u00e9cup\u00e9rer le fichier cr\u00e9\u00e9 pour le placer dans le dossier du <strong>6.61 Infinity Firmware Flasher<\/strong> puis le lancer pour installer le <strong>HFW<\/strong>. Ensuite, il reste plus qu'\u00e0 installer soit le <em>PRO-C<\/em> soit le <em>LME<\/em> comme d'habitude et d'activer le patch dans le menu d'<strong>Infinity<\/strong>. Pour r\u00e9aliser cette op\u00e9ration, il faudra donc pr\u00e9voir aux alentour de 30 minutes.<\/p>\n<figure id=\"attachment_8823\" aria-describedby=\"caption-attachment-8823\" style=\"width: 500px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-8823\" src=\"https:\/\/www.customprotocol.com\/medias\/2016\/02\/configuration-PSP-Davee-Infinity-500x317.jpg\" alt=\"Le patch activ\u00e9 pour lancer automatique le PRO CFW Cr\u00e9dits&nbsp;: @The_Zett\" width=\"500\" height=\"317\" \/><figcaption id=\"caption-attachment-8823\" class=\"wp-caption-text\">Le patch activ\u00e9 pour lancer automatiquement le <em>PRO CFW<\/em><br \/> <em>Cr\u00e9dits&nbsp;: <a href=\"https:\/\/twitter.com\/the_zett\">@The_Zett<\/a><\/em><\/figcaption><\/figure>\n<p style=\"text-align: justify;\">Mais maintenant parlons des limitations&nbsp;: il est pour l'instant impossible de lancer ce <em>patch<\/em> sur les PSP <em>Street<\/em> car elles ne supportent pas officiellement le 6.31 mais <em>Davee<\/em> travaille sur la mise au point d'un programme qui forcera la console \u00e0 accepter cette version, donc patience. Si vous faites parties des rares personnes poss\u00e9dant une PSP 3000 07g, contactez <a href=\"https:\/\/twitter.com\/frwololo\"><em>Wololo<\/em><\/a>, <a href=\"https:\/\/twitter.com\/DaveeFTW\"><em>Davee<\/em><\/a> ou m\u00eame <em><a href=\"https:\/\/twitter.com\/The_Zett\">The_Zett<\/a><\/em> pour qu'il puisse le rendre compatible avec cette version de PSP.<\/p>\n<figure id=\"attachment_8822\" aria-describedby=\"caption-attachment-8822\" style=\"width: 500px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-8822\" src=\"https:\/\/www.customprotocol.com\/medias\/2016\/02\/Update-PSP-Davee-Infinity-500x306.jpg\" alt=\"Soit par internet ou en local, il sera possible de mettre \u00e0 jour le patch Cr\u00e9dits&nbsp;: @The_Zett\" width=\"500\" height=\"306\" \/><figcaption id=\"caption-attachment-8822\" class=\"wp-caption-text\">Par internet ou en local, il sera possible de mettre \u00e0 jour le patch.<br \/> <em>Cr\u00e9dits&nbsp;: <a href=\"https:\/\/twitter.com\/the_zett\">@The_Zett<\/a><\/em><\/figcaption><\/figure>\n<p style=\"text-align: justify;\">Ce que vous attendez tous, c'est <strong>quand est-ce le patch sera publi\u00e9<\/strong>&#8239;? Il faudra \u00eatre en ligne samedi \u00e0 23:59:59 (UTC+0), soit <strong>dimanche \u00e0 00:59:59 en France<\/strong> si jamais il n'y a pas de probl\u00e8me de derni\u00e8re minute. Pr\u00e9voyez donc d'\u00eatre debout t\u00f4t le matin pour installer le <em>patch<\/em> permanent \u00e0 moins que vous d\u00e9cidiez de patienter pour avoir le tutoriel de <strong>Custom Protocol<\/strong> qui arrivera dans la journ\u00e9e, si encore, il n'y pas de probl\u00e8me de derni\u00e8re minute.&nbsp;\ud83d\ude1b<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Le hacker Davee va proposer ce week-end son patch permanent pour PSP.<\/p>\n","protected":false},"author":22,"featured_media":8450,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9,65,4,29,30],"tags":[869],"plateformes":[855],"genres":[1027,1592,876,993],"developpeurs":[870],"editeurs":[871],"types":[874,864],"sources":[2209],"class_list":["post-8818","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dossiers","category-dossiers-underground","category-news","category-news-underground","category-underground","tag-custom-firmware-infinity","plateformes-psp","genres-cfw-psp","genres-hfw","genres-patchs-permanents","genres-utilitaires-psp","developpeurs-davee","editeurs-davee","types-hack-psp","types-news","sources-httpwololo-net20160211psp-davees-infinity-project-is-close-to-be-finished"],"yoast_head":"\n<title>[PSP] Le projet Infinity finalis\u00e9 ! 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